mirror of
https://github.com/netfun2000/lcd4linux.git
synced 2026-02-27 09:44:34 +08:00
commented, corrected and beautified both timer and timer group code
git-svn-id: https://ssl.bulix.org/svn/lcd4linux/trunk@1136 3ae390bd-cb1e-0410-b409-cd5a39f66f1f
This commit is contained in:
+458
-162
@@ -1,10 +1,11 @@
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/* $Id$
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* $URL$
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*
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* generic grouping of widget timers that have been set to the same
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* update interval, thus allowing synchronized updates
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* Generic grouping of widgets that have been set to the same update
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* interval, thus allowing synchronized updates.
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*
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* Copyright (C) 2010 Martin Zuther <code@mzuther.de>
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* Copyright (C) 2010 The LCD4Linux Team <lcd4linux-devel@users.sourceforge.net>
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*
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* Based on "timer.c" which is
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* Copyright (C) 2003, 2004 Michael Reinelt <michael@reinelt.co.at>
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@@ -26,28 +27,32 @@
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*
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*/
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/*
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* exported functions:
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*
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* int timer_add_group(void (*callback) (void *data), const int interval)
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* make sure that generic timer exists for given update interval
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*
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* int timer_remove_group(void (*callback) (void *data), const int interval)
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* remove generic timer for given update interval
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/*
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* Exported functions:
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*
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* void timer_process_group(void *data)
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* process all widgets of a given update interval (*data)
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*
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* Process all widgets of a timer group; if the timer group only
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* contains one-shot timers, it will be deleted after processing.
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*
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*
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* void timer_exit_group(void)
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* release all timers and free reserved memory
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*
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* int timer_add_widget(void (*callback) (void *data), void *data, const int interval, const int one_shot)
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* add widget to group of the given update interval (creates a new group if
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* necessary)
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* Release all timer groups and widgets and free the associated
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* memory blocks.
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*
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*
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* int timer_add_widget(void (*callback) (void *data), void *data,
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* const int interval, const int one_shot)
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*
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* Add widget to timer group of the specified update interval
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* (also creates a new timer group if necessary).
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*
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*
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* int timer_remove_widget(void (*callback) (void *data), void *data)
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* remove widget from group of the given update interval (als removes emtpy
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* groups)
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*
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* Remove widget from the timer group with the specified update
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* interval (also removes corresponding timer group if empty).
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*
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*/
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@@ -68,194 +73,485 @@
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#endif
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/* contains the actual timers, one for each update interval */
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/* structure for storing all relevant data of a single timer group */
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typedef struct TIMER_GROUP {
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void (*callback) (void *data);
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/* pointer to the group's triggering interval in milliseconds;
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this will be used to identify a specific timer group and also
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as callback data for the underlying generic timer */
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int *interval;
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/* marks timer group as being active (so it will get processed) or
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inactive (which means the timer group has been deleted and its
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allocated memory may be re-used) */
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int active;
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} TIMER_GROUP;
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TIMER_GROUP *GroupTimers = NULL;
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int nGroupTimers = 0;
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/* number of allocated timer group slots */
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int nTimerGroups = 0;
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/* contains callback and data for each widget */
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typedef struct SINGLE_TIMER {
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/* pointer to memory allocated for storing the timer group slots */
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TIMER_GROUP *TimerGroups = NULL;
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/* structure for storing all relevant timer data of a single widget */
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typedef struct TIMER_GROUP_WIDGET {
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/* pointer to function of type void func(void *data) that will be
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called when the timer is processed; it will also be used to
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identify a specific widget */
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void (*callback) (void *data);
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/* pointer to data which will be passed to the callback function;
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it will also be used to identify a specific widget */
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void *data;
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/* specifies the timer's triggering interval in milliseconds; it
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will also be used to identify a specific widget */
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int interval;
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/* specifies whether the timer should trigger indefinitely until
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it is deleted (value of 0) or only once (all other values) */
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int one_shot;
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/* marks timer as being active (so it will get processed) or
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inactive (which means the timer has been deleted and its
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allocated memory may be re-used) */
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int active;
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} SINGLE_TIMER;
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} TIMER_GROUP_WIDGET;
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SINGLE_TIMER *SingleTimers = NULL;
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int nSingleTimers = 0;
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/* number of allocated widget slots */
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int nTimerGroupWidgets = 0;
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int timer_add_group(void (*callback) (void *data), const int interval)
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/* pointer to memory allocated for storing the widget slots */
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TIMER_GROUP_WIDGET *TimerGroupWidgets = NULL;
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int timer_group_exists(const int interval)
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/* Check whether a timer group for the specified interval exists.
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interval (integer): the sought-after triggering interval in
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milliseconds
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return value (integer): returns a value of 1 if timer group
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exists; otherwise returns a value of 0
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*/
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{
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int group;
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int group; /* current timer group's ID */
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/* check whether timer exists for given update interval */
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for (group = 0; group < nGroupTimers; group++) {
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if (*GroupTimers[group].interval == interval)
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return 0;
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}
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/* otherwise look for a free group */
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for (group = 0; group < nGroupTimers; group++) {
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if (GroupTimers[group].active == 0)
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break;
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}
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/* none found, allocate a new group */
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if (group >= nGroupTimers) {
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nGroupTimers++;
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GroupTimers = realloc(GroupTimers, nGroupTimers * sizeof(*GroupTimers));
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/* also allocate memory for callback data */
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GroupTimers[group].interval = malloc(sizeof(int));
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}
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/* initialize group */
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info("Creating new timer group (%d ms)", interval);
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GroupTimers[group].callback = callback;
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*GroupTimers[group].interval = interval;
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GroupTimers[group].active = 1;
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/* finally, request a generic timer */
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return timer_add(GroupTimers[group].callback, GroupTimers[group].interval, interval, 0);
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}
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int timer_remove_group(void (*callback) (void *data), const int interval)
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{
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int group;
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/* look for group with given callback function and update interval */
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for (group = 0; group < nGroupTimers; group++) {
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if (GroupTimers[group].callback == callback && *GroupTimers[group].interval == interval
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&& GroupTimers[group].active) {
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/* inactivate group */
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GroupTimers[group].active = 0;
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/* remove generic timer */
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return timer_remove(GroupTimers[group].callback, GroupTimers[group].interval);
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}
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}
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return -1;
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}
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void timer_process_group(void *data)
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{
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int slot;
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int *interval = (int *) data;
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/* sanity check */
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if (nSingleTimers == 0) {
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error("huh? not even a single widget timer to process? dazed and confused...");
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return;
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}
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/* process every (active) widget associated with given update interval */
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for (slot = 0; slot < nSingleTimers; slot++) {
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if (SingleTimers[slot].active == 0)
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/* loop through the timer group slots to search for one that
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matches the specified interval */
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for (group = 0; group < nTimerGroups; group++) {
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/* skip inactive (i.e. deleted) timer groups */
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if (TimerGroups[group].active == 0)
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continue;
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if (SingleTimers[slot].interval == *interval) {
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/* call one-shot timers only once */
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if (SingleTimers[slot].one_shot)
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SingleTimers[slot].active = 0;
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/* execute callback function */
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if (SingleTimers[slot].callback != NULL)
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SingleTimers[slot].callback(SingleTimers[slot].data);
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if (*TimerGroups[group].interval == interval) {
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/* matching timer group found, so signal success by returning
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a value of 1 */
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return 1;
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}
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}
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}
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int timer_add_widget(void (*callback) (void *data), void *data, const int interval, const int one_shot)
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{
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int slot;
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/* make sure that group for update interval exists or can be created */
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if (timer_add_group(timer_process_group, interval) != 0)
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return -1;
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/* find a free slot for callback data */
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for (slot = 0; slot < nSingleTimers; slot++) {
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if (SingleTimers[slot].active == 0)
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break;
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}
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/* none found, allocate a new slot */
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if (slot >= nSingleTimers) {
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nSingleTimers++;
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SingleTimers = realloc(SingleTimers, nSingleTimers * sizeof(*SingleTimers));
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}
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/* fill slot with callback data */
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SingleTimers[slot].callback = callback;
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SingleTimers[slot].data = data;
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SingleTimers[slot].interval = interval;
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SingleTimers[slot].one_shot = one_shot;
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SingleTimers[slot].active = 1;
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/* matching timer group not found, so signal failure by returning
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a value of 0 */
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return 0;
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}
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int timer_remove_widget(void (*callback) (void *data), void *data)
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{
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int slot, interval;
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interval = 0;
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/* look for (active) widget with given callback function and data */
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for (slot = 0; slot < nSingleTimers; slot++) {
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if (SingleTimers[slot].callback == callback && SingleTimers[slot].data == data && SingleTimers[slot].active) {
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/* deactivate widget */
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SingleTimers[slot].active = 0;
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interval = SingleTimers[slot].interval;
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int timer_add_group(const int interval)
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/* Create a new timer group (unless it already exists) and link it to
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the timer queue.
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interval (integer): the new timer group's triggering interval in
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milliseconds
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return value (integer): returns a value of 0 on successful timer
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group creation; otherwise returns a value of -1
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*/
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{
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/* if timer group for update interval already exists, signal
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success by returning a value of 0 */
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if (timer_group_exists(interval))
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return 0;
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/* display an info message to inform the user that a new timer
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group is being created */
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info("Creating new timer group (%d ms)", interval);
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int group; /* current timer group's ID */
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/* try to minimize memory usage by looping through timer group
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slots and looking for an inactive timer group */
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for (group = 0; group < nTimerGroups; group++) {
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if (TimerGroups[group].active == 0) {
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/* we've just found one, so let's reuse it ("group" holds its
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ID) by breaking the loop */
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break;
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}
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}
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/* signal an error if no matching widget was found */
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if (interval == 0)
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return -1;
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/* no inactive timer groups (or none at all) found, so we have to
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add a new timer group slot */
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if (group >= nTimerGroups) {
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/* increment number of timer groups and (re-)allocate memory used
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for storing the timer group slots */
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nTimerGroups++;
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TimerGroups = realloc(TimerGroups, nTimerGroups * sizeof(*TimerGroups));
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/* look for other widgets with given update interval */
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for (slot = 0; slot < nSingleTimers; slot++) {
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if (SingleTimers[slot].active == 0)
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/* make sure "group" points to valid memory */
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group = nTimerGroups - 1;
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/* realloc() has failed */
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if (TimerGroups == NULL) {
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/* restore old number of timer groups */
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nTimerGroups--;
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/* signal unsuccessful timer group creation */
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return -1;
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}
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/* allocate memory for the underlying generic timer's callback
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data (i.e. the group's triggering interval in milliseconds) */
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TimerGroups[group].interval = malloc(sizeof(int));
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/* malloc() has failed */
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if (TimerGroups[group].interval == NULL) {
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/* signal unsuccessful timer group creation */
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return -1;
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}
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}
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/* initialize timer group's interval */
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*TimerGroups[group].interval = interval;
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/* set timer group to active so that it is processed and not
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overwritten by the memory optimization routine above */
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TimerGroups[group].active = 1;
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/* finally, request a generic timer that calls this group and
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signal success or failure */
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return timer_add(timer_process_group, TimerGroups[group].interval, interval, 0);
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}
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int timer_remove_group(const int interval)
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/* Remove a timer group and unlink it from the timer queue (also
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removes all remaining widget slots in this timer group).
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interval (integer): triggering interval in milliseconds; here, it
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will be used to identify the timer group
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return value (integer): returns a value of 0 on successful timer
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group removal; otherwise returns a value of -1
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*/
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{
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/* display an info message to inform the user that a timer group
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is being removed */
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info("Removing timer group (%d ms)", interval);
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int group; /* current timer group's ID */
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int widget; /* current widget's ID */
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/* loop through the widget slots to look for remaining widgets
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with the specified update interval */
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for (widget = 0; widget < nTimerGroupWidgets; widget++) {
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/* skip inactive (i.e. deleted) widget slots */
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if (TimerGroupWidgets[widget].active == 0)
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continue;
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/* at least one other widget with given update interval exists */
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if (SingleTimers[slot].interval == interval)
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if (TimerGroupWidgets[widget].interval == interval) {
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/* we have found a matching widget slot, so mark it as being
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inactive; we will not actually delete the slot, so its
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allocated memory may be re-used */
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TimerGroupWidgets[widget].active = 0;
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}
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}
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/* loop through timer group slots and try to find the specified
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timer group slot by looking for its settings */
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for (group = 0; group < nTimerGroups; group++) {
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/* skip inactive (i.e. deleted) timer groups */
|
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if (TimerGroups[group].active == 0)
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continue;
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if (*TimerGroups[group].interval == interval) {
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/* we have found the timer group slot, so mark it as being
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inactive; we will not actually delete the slot, so its
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allocated memory may be re-used */
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TimerGroups[group].active = 0;
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/* remove the generic timer that calls this group */
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if (timer_remove(timer_process_group, TimerGroups[group].interval)) {
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/* signal successful removal of timer group */
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return 0;
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} else {
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/* an error occurred on generic timer removal, so signal
|
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failure by returning a value of -1 */
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return -1;
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}
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}
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}
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/* we have NOT found the timer group slot, so signal failure by
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returning a value of -1 */
|
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return -1;
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}
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int timer_remove_empty_group(const int interval)
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/* Remove timer group *only* if it contains no more widget slots.
|
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interval (integer): triggering interval in milliseconds; here, it
|
||||
will be used to identify the timer group
|
||||
|
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return value (integer): returns a value of 0 on successful
|
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processing; otherwise returns a value of -1
|
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*/
|
||||
{
|
||||
int widget; /* current widget's ID */
|
||||
|
||||
/* loop through the widget slots to look for widgets with the
|
||||
specified update interval */
|
||||
for (widget = 0; widget < nTimerGroupWidgets; widget++) {
|
||||
/* skip inactive (i.e. deleted) widget slots */
|
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if (TimerGroupWidgets[widget].active == 0)
|
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continue;
|
||||
|
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/* at least one other widget with specified update interval
|
||||
exists, so signal success by returning a value of 0 */
|
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if (TimerGroupWidgets[widget].interval == interval)
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return 0;
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}
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||||
|
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/* remove group with given update interval */
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return timer_remove_group(timer_process_group, interval);
|
||||
/* no other widgets with specified update interval exist, so
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remove corresponding timer group and signal success or
|
||||
failure */
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||||
return timer_remove_group(interval);
|
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}
|
||||
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||||
|
||||
void timer_process_group(void *data)
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/* Process all widgets of a timer group; if the timer group only
|
||||
contains one-shot timers, it will be deleted after processing.
|
||||
|
||||
data (void pointer): points to an integer holding the triggering
|
||||
interval in milliseconds; here, it will be used to identify the
|
||||
timer group
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||||
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||||
return value: void
|
||||
*/
|
||||
{
|
||||
int widget; /* current widget's ID */
|
||||
|
||||
/* convert callback data to integer (triggering interval in
|
||||
milliseconds) */
|
||||
int interval = *((int *) data);
|
||||
|
||||
/* sanity check; by now, at least one timer group should be
|
||||
instantiated */
|
||||
if (nTimerGroups <= 0) {
|
||||
/* otherwise, print an error and return early */
|
||||
error("Huh? Not even a single timer group to process? Dazed and confused...");
|
||||
return;
|
||||
}
|
||||
|
||||
/* sanity check; by now, at least one widget slot should be
|
||||
instantiated */
|
||||
if (nTimerGroupWidgets <= 0) {
|
||||
/* otherwise, print an error and return early */
|
||||
error("Huh? Not even a single widget slot to process? Dazed and confused...");
|
||||
return;
|
||||
}
|
||||
|
||||
/* loop through widgets and search for those matching the timer
|
||||
group's update interval */
|
||||
for (widget = 0; widget < nTimerGroupWidgets; widget++) {
|
||||
/* skip inactive (i.e. deleted) widgets */
|
||||
if (TimerGroupWidgets[widget].active == 0)
|
||||
continue;
|
||||
|
||||
/* the current widget belongs to the specified timer group */
|
||||
if (TimerGroupWidgets[widget].interval == interval) {
|
||||
/* if the widget's callback function has been set, call it and
|
||||
pass the corresponding data */
|
||||
if (TimerGroupWidgets[widget].callback != NULL)
|
||||
TimerGroupWidgets[widget].callback(TimerGroupWidgets[widget].data);
|
||||
|
||||
/* mark one-shot widget as inactive (which means the it has
|
||||
been deleted and its allocated memory may be re-used) */
|
||||
if (TimerGroupWidgets[widget].one_shot) {
|
||||
TimerGroupWidgets[widget].active = 0;
|
||||
|
||||
/* also remove the corresponding timer group if it is empty */
|
||||
timer_remove_empty_group(interval);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int timer_add_widget(void (*callback) (void *data), void *data, const int interval, const int one_shot)
|
||||
/* Add widget to timer group of the specified update interval
|
||||
(also creates a new timer group if necessary).
|
||||
|
||||
callback (void pointer): function of type void func(void *data)
|
||||
which will be called whenever the timer group triggers; this
|
||||
pointer will also be used to identify a specific widget
|
||||
|
||||
data (void pointer): data which will be passed to the callback
|
||||
function; this pointer will also be used to identify a specific
|
||||
widget
|
||||
|
||||
interval (integer): specifies the timer's triggering interval in
|
||||
milliseconds
|
||||
|
||||
one_shot (integer): specifies whether the timer should trigger
|
||||
indefinitely until it is deleted (value of 0) or only once (all
|
||||
other values)
|
||||
|
||||
return value (integer): returns a value of 0 on successful widget
|
||||
addition; otherwise returns a value of -1
|
||||
*/
|
||||
{
|
||||
int widget; /* current widget's ID */
|
||||
|
||||
/* if no timer group for update interval exists, create one */
|
||||
if (!timer_group_exists(interval)) {
|
||||
/* creation of new timer group failed, so signal failure by
|
||||
returning a value of -1 */
|
||||
if (timer_add_group(interval) != 0)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* try to minimize memory usage by looping through the widget
|
||||
slots and looking for an inactive widget slot */
|
||||
for (widget = 0; widget < nTimerGroupWidgets; widget++) {
|
||||
if (TimerGroupWidgets[widget].active == 0) {
|
||||
/* we've just found one, so let's reuse it ("widget" holds its
|
||||
ID) by breaking the loop */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* no inactive widget slots (or none at all) found, so we have to
|
||||
add a new widget slot */
|
||||
if (widget >= nTimerGroupWidgets) {
|
||||
/* increment number of widget slots and (re-)allocate memory used
|
||||
for storing the widget slots */
|
||||
nTimerGroupWidgets++;
|
||||
TimerGroupWidgets = realloc(TimerGroupWidgets, nTimerGroupWidgets * sizeof(*TimerGroupWidgets));
|
||||
|
||||
/* make sure "widget" points to valid memory */
|
||||
widget = nTimerGroupWidgets - 1;
|
||||
|
||||
/* realloc() has failed */
|
||||
if (TimerGroupWidgets == NULL) {
|
||||
/* restore old number of widget slots */
|
||||
nTimerGroupWidgets--;
|
||||
|
||||
/* signal unsuccessful creation of widget slot */
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* initialize widget slot */
|
||||
TimerGroupWidgets[widget].callback = callback;
|
||||
TimerGroupWidgets[widget].data = data;
|
||||
TimerGroupWidgets[widget].interval = interval;
|
||||
TimerGroupWidgets[widget].one_shot = one_shot;
|
||||
|
||||
/* set widget slot to active so that it is processed and not
|
||||
overwritten by the memory optimization routine above */
|
||||
TimerGroupWidgets[widget].active = 1;
|
||||
|
||||
/* signal successful addition of widget slot */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int timer_remove_widget(void (*callback) (void *data), void *data)
|
||||
/* Remove widget from the timer group with the specified update
|
||||
interval (also removes corresponding timer group if empty).
|
||||
|
||||
callback (void pointer): function of type void func(void *data);
|
||||
here, it will be used to identify a specific widget
|
||||
|
||||
data (void pointer): data which will be passed to the callback
|
||||
function; here, it will be used to identify a specific widget
|
||||
|
||||
return value (integer): returns a value of 0 on successful widget
|
||||
removal; otherwise returns a value of -1
|
||||
*/
|
||||
{
|
||||
int widget; /* current widget's ID */
|
||||
int interval = -1; /* specified widget's triggering interval in
|
||||
milliseconds */
|
||||
|
||||
/* loop through the widget slots and try to find the specified
|
||||
widget slot by looking for its settings */
|
||||
for (widget = 0; widget < nTimerGroupWidgets; widget++) {
|
||||
/* skip inactive (i.e. deleted) widget slots */
|
||||
if (TimerGroupWidgets[widget].active == 0)
|
||||
continue;
|
||||
|
||||
if (TimerGroupWidgets[widget].callback == callback && TimerGroupWidgets[widget].data == data) {
|
||||
/* we have found the widget slot, so mark it as being
|
||||
inactive; we will not actually delete the slot, so its
|
||||
allocated memory may be re-used */
|
||||
TimerGroupWidgets[widget].active = 0;
|
||||
|
||||
/* store the widget's triggering interval for later use and
|
||||
break the loop */
|
||||
interval = TimerGroupWidgets[widget].interval;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* if no matching widget was found, signal an error by returning
|
||||
a value of -1 */
|
||||
if (interval < 0)
|
||||
return -1;
|
||||
|
||||
/* if no other widgets with specified update interval exist,
|
||||
remove corresponding timer group and signal success or
|
||||
failure */
|
||||
return timer_remove_empty_group(interval);
|
||||
}
|
||||
|
||||
|
||||
void timer_exit_group(void)
|
||||
/* Release all timer groups and widgets and free the associated
|
||||
memory blocks.
|
||||
|
||||
return value: void
|
||||
*/
|
||||
{
|
||||
int group;
|
||||
int group; /* current timer group's ID */
|
||||
|
||||
/* remove generic timer and free memory for callback data */
|
||||
for (group = 0; group < nGroupTimers; group++) {
|
||||
timer_remove(GroupTimers[group].callback, GroupTimers[group].interval);
|
||||
free(GroupTimers[group].interval);
|
||||
/* loop through all timer groups and remove them one by one */
|
||||
for (group = 0; group < nTimerGroups; group++) {
|
||||
/* remove generic timer */
|
||||
timer_remove(timer_process_group, TimerGroups[group].interval);
|
||||
|
||||
/* free memory allocated for callback data (i.e. the group's
|
||||
triggering interval in milliseconds) */
|
||||
free(TimerGroups[group].interval);
|
||||
}
|
||||
|
||||
/* free memory for groups */
|
||||
nGroupTimers = 0;
|
||||
/* reset number of allocated timer groups */
|
||||
nTimerGroups = 0;
|
||||
|
||||
if (GroupTimers != NULL) {
|
||||
free(GroupTimers);;
|
||||
GroupTimers = NULL;
|
||||
/* free allocated memory containing the timer group slots */
|
||||
if (TimerGroups != NULL) {
|
||||
free(TimerGroups);
|
||||
TimerGroups = NULL;
|
||||
}
|
||||
|
||||
/* free memory for widget callback data */
|
||||
nSingleTimers = 0;
|
||||
/* reset number of allocated widget slots */
|
||||
nTimerGroupWidgets = 0;
|
||||
|
||||
if (SingleTimers != NULL) {
|
||||
free(SingleTimers);;
|
||||
SingleTimers = NULL;
|
||||
/* free allocated memory containing the widget slots */
|
||||
if (TimerGroupWidgets != NULL) {
|
||||
free(TimerGroupWidgets);
|
||||
TimerGroupWidgets = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user