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timer queues added liblcd4linux deactivated turing transformation to new layout git-svn-id: https://ssl.bulix.org/svn/lcd4linux/trunk@308 3ae390bd-cb1e-0410-b409-cd5a39f66f1f
179 lines
3.8 KiB
C
179 lines
3.8 KiB
C
/* $Id: timer.c,v 1.1 2004/01/13 08:18:20 reinelt Exp $
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*
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* generic timer handling
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*
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* Copyright 2003,2004 Michael Reinelt <reinelt@eunet.at>
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* Copyright 2004 The LCD4Linux Team <lcd4linux-devel@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*
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* $Log: timer.c,v $
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* Revision 1.1 2004/01/13 08:18:20 reinelt
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* timer queues added
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* liblcd4linux deactivated turing transformation to new layout
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*
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*/
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/*
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* exported functions:
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*
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* int timer_junk(void)
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* Fixme: document me :-(
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*
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include <time.h>
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#include "debug.h"
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#include "cfg.h"
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#include "timer.h"
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typedef struct TIMER {
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void (*callback)(void *data);
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void *data;
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struct timeval when;
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int interval;
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int one_shot;
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int active;
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} TIMER;
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TIMER *Timers=NULL;
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int nTimers=0;
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static void timer_inc (struct timeval *tv, int msec)
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{
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tv->tv_sec += msec / 1000;
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tv->tv_usec += (msec - 1000*(msec/1000)) * 1000;
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if (tv->tv_usec >= 1000000) {
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tv->tv_usec -= 1000000;
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tv->tv_sec++;
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}
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}
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int timer_add (void (*callback)(void *data), void *data, int interval, int one_shot)
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{
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int i;
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struct timeval now;
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gettimeofday(&now, NULL);
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// find a free slot
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for (i=0; i<nTimers; i++) {
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if (Timers[i].active==0) break;
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}
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// none found, allocate a new slot
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if (i>=nTimers) {
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nTimers++;
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Timers=realloc(Timers, nTimers*sizeof(*Timers));
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}
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// fill slot
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Timers[i].callback = callback;
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Timers[i].data = data;
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Timers[i].when = now;
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Timers[i].interval = interval;
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Timers[i].one_shot = one_shot;
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Timers[i].active = 1;
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// if one-shot timer, don't fire now
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if (one_shot) {
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timer_inc (&Timers[i].when, interval);
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}
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return 0;
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}
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int timer_process (struct timespec *delay)
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{
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int i, flag, min;
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struct timeval now;
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// the current moment
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gettimeofday(&now, NULL);
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// sanity check
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if (nTimers==0) {
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error ("huh? not one single timer to process? dazed and confused...");
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return -1;
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}
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// process expired timers
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flag=0;
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for (i=0; i<nTimers; i++) {
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if (Timers[i].active == 0) continue;
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if (timercmp(&Timers[i].when, &now, <=)) {
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flag=1;
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// callback
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if (Timers[i].callback!=NULL) {
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Timers[i].callback(Timers[i].data);
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}
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// respawn or delete timer
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if (Timers[i].one_shot) {
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Timers[i].active=0;
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} else {
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Timers[i].when=now;
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timer_inc (&Timers[i].when, Timers[i].interval);
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}
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}
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}
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if (flag) {
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// Fixme: if at least one timer has been processed, do a flush()
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}
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// find next timer
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flag=1;
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min=-1;
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for (i=0; i<nTimers; i++) {
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if (Timers[i].active == 0) continue;
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if (flag || timercmp(&Timers[i].when, &Timers[min].when, <)) {
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flag=0;
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min=i;
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}
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}
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if (min<0) {
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error ("huh? not one single timer left? dazed and confused...");
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return -1;
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}
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// delay until next timer event
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delay->tv_sec = Timers[min].when.tv_sec - now.tv_sec;
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delay->tv_nsec = Timers[min].when.tv_usec - now.tv_usec;
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if (delay->tv_nsec<0) {
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delay->tv_sec--;
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delay->tv_nsec += 1000000;
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}
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// nanoseconds!!
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delay->tv_nsec *= 1000;
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return 0;
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}
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